Associate Art Director — Motion Design
Led visual and motion art direction for marketing across multiple
mobile game titles, working closely with marketing leadership,
performance teams, and product stakeholders. Defined scalable visual
and motion languages that improved gameplay readability, creative
consistency, and execution alignment across UA, store, and campaign
surfaces. Designed creative systems and frameworks that enabled
high-velocity production without fragmenting quality or direction.
Grew senior motion designers into lead roles across parallel pods;
served as a long-term creative partner in leadership discussions on
creative direction, team structure, and marketing-first decisions.
1000+ videos directed
3000+ variants tested
8 promotions led