Selected Work

Case Studies

Three projects from the Gameberry Labs years. Each one a different kind of problem. Each one building on what came before.

Case Study — 01
Draw Match
Marketing-Led Creative Validation Before Product Definition
Pre-Production No art style guide AI-Assisted Workflows Character Direction
Case Study — 02
MatchStar 3D
Building a Creative Operation for a Genre We Hadn't Worked in Before
Live Product High-volume testing Creative Systems Vendor Scaling
Case Study — 03
Sorry! World
Licensed IP, Hasbro Approval, and Finding Creative Space Nobody Had Seen Yet
Pre-Launch Licensed IP — Hasbro Spine Animation Modular Video